Thursday, September 17, 2015

Reading Response

In Art and Electronic Media  pages 1-30, Edward Shanken highlights various methods of creating art how they evolved into the next advancement.  He used examples of kinetic art, art that uses light as an essential component, and also time based pieces.  While reading about these, and other technological advancements, it is neat to learn how far we have come.  It also struck me that I have seen very few Kinetic art pieces before, so I find the examples on page 16 quite informative.  Shanken says "Gabo's Kinetic Construction (1920) produced a virtual volume only when activated, thereby making motion a necessary feature of the art object and further emphasizing temporarily."  I kind of would like to obtain a motor and make a kinetic piece now, so I can test different shapes, and see what they turn into when spun around perpetually.  

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